10 Of The Weirdest Fighting Games Ever Made
(1 of 10) BCV: Battle Construction Vehicles (PS2)
The game of BCV has some crazy heavy machinery operators battling for building contracts, money, and notoriety. The vehicles themselves have special moves, combos, and hypers like any other fighting game, but with the mobility of the construction equipment. Released for the PS2 only in Japan and Europe.
(2 of 10) Arm Joe (PC)
This is actually real, you can download it right now from Japanese indie developer Takase's website, and yes it's based on Victor Hugo's novel that was made into a musical Les Miserables. You can play as every last one of the main characters like Jean Valjean, Javert, Eponine, and MECHA-VALJEAN as you pull off rushdowns, mix-ups, and build up your super meter on the soiled streets of revolutionary France.
(3 Of 10) Dong Dong Never Die (PC)
With a name like that, it's hard not to be curious about what sort of insanity lies within this game. Released in 2009 by a group of Chinese fighting game fans, DDND must be played to be believed—screenshots can't do this game justice because you can't see all "wackiness this indie game serves up. Made in the do-it-yourself program 2D Fighter Maker, DDND will feel instantly recognizable to anyone that's played a '90s fighting game. On LSD. Playing the game is as simple as downloading and unzipping the program, and all 24 characters are available from the get-go.
(4 Of 10) Sonic The Fighters (Arcade)
At the time when fighting games were hot and Sonic was cool, so why would things like "playability" or "visual coherence" POSSIBLY get in the way of a million-dollar idea like that?
(5 0f 10) Tounge of the Fat Man / Slaughter Sport (PC and Genesis)
Fight to the death against Mondu the Fat and a selection of other completely bizarre creatures and humanoids! Also known as Mondu's Fight Palace, Slaughter Sport, and simply Fatman, this is one of the strangest and more innovative pre-Street Fighter II fighting games sold at retail.